"You've found a proper patron, friend, for I am in the business of venturesome individuals."
-Duke Sivian Sterling
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Since he was a youth, noble-born Sivian Sterling has always had a fascination with the larger than
life tales of daring adventurers and their brave exploits. Spending his youthful
years amassing a wide collection of lore and legend, the young, kind-hearted
noble was so moved when he heard of the sacrifice of the Ardent Assembly that
he was among the first to settle permanent residence there. Using his sizable
fortune, the Duke decided to sponsor up and coming adventurers by founding his
very own Guild to patron their careers, and so was born The Order of the Sterling Chalice.
Personally leading the Guild, Duke Sterling sent word far
and wide that he was willing to fiscally back brave souls with the courage and
mettle to take up the Order’s banner. It didn’t take long before those finding
themselves in perilous situations came to the Order, trading whatever they could
offer in exchange for the skills and talents of some agents of the Guild.
The Order of the Sterling Chalice lends out aid to those
who seek it, and they take payment in either material wealth, or trade in
services. Indeed, in a relatively short time, Duke Sterling’s Guild has amassed
a glowing reputation with the residents of Strodenmarch, as well as a roster of
colorful, promising adventurers to fly the banner of the Order.
Rules for
Membership
-This Campaign is set with Player Characters being intent
on joining the Order of the Sterling Chalice Adventuring Guild.
-The Order of the Sterling Chalice is a non-Evil faction, and the Duke and his
staff are astonishingly good judges
of character. Potential members must be of a non-evil alignment.
-Potential members are granted a formal audience with
Duke Sterling, and those that impress his lordship are granted a trial task
that must be completed successfully in order to gain full admittance into the
Guild.
-Members are expected to represent the ideals and goals
of the Order in their daily conduct. While a bout of mischief here and there can
be easily overlooked, cruel, selfish acts will be heavily frowned on by the
Order and its representatives. Continued violation of Order codes of conduct
will result in removal from the Guild, along with all perks and benefits. Luckily,
this has yet to happen, and all members are currently in good standing.
Benefits of
Membership
-Those who pass the initial trial task and are formally
inducted into the Order of the Sterling Chalice are granted the famed Sterling Broach, which carries the
crest of Duke Sterling’s house and also acts as a magical item. The broach grants
the wearer a +1 bonus to Armor Class and all Saving Throws if they are of
Neutral Alignment, or a +2 bonus to AC and all Saves if they are of Good
Alignment. The Broach also magically reacts to the deeds and actions of the
wearer, and someone who commits vile acts will soon find the broach tarnishes
and loses all its magical benefits. This allows Order representatives to gage
the conduct of its members by merely seeing the condition of the broach they
wear.
-Members of the Order may keep any and all magical items
or treasure that they find on their missions. Guild dues are paid by the
member, but this cost is negligible and won’t come out of pocket.
-Guild members are awarded 2 potions of healing (The
potency of these potions depends on the task being undertaken) at the start of
each of their assigned missions.
-Members of the Order find that the local populace will
comply with information or other aid when they see the Sterling Broach, as the
Order has far reaching influence in Strodenmarch.
-The Order of the Sterling Chalice Lodge has fully tended
stables, as well as a fully stocked gear shop where members in good standing
enjoy a 50% discount to adventuring gear purchases. The Lodge is also outfitted
with room and board that any member may use as residence if need be.
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